3G·

"Getting Along Together" Moments of smiles

Hello my dears,

investing doesn't have to be difficult. A glance into the children's room is often enough. And we will realize that they are often the same things as 50 years ago.


And that's something we all enjoy


"A smile on the face"


And suddenly we realize, because of the years. Oh, there's a big event coming up.


And that was my thought today, and a new approach.


"How much can these anniversaries drive the numbers"


And I have found it for you.


"A money printing press, for the children's depot"


  • Double-digit sales growth
  • Double-digit growth in net profit
  • Net debt is non-existent
  • Free cash flow increases every year
  • Margins are in the good double-digit range
  • Dividend yield increases
  • P/E ratio is falling


That should now also @Raketentoni and @Get_Rich_or_Die_Tryin be able to inspire.


My dears, your opinions and assessments are welcome in the comments.


$8136 (+2,05%)

Sanrio Company, Ltd.

is a Japan-based company mainly engaged in the planning and sales of social communication gifts, theme parks and others. The social communication gift business mainly includes the planning and sale of social communication gifts, greeting cards, publications, the production and sale of video software, and the licensing and management of copyrights. The amusement parks division operates amusement parks, plans and organizes musicals and other activities. The company is also involved in the sale and leasing of robots, car loans, the brokerage of property and casualty insurance and other activities.


As a global entertainment company that has expanded its character business to 130 countries and territories, we help bring a smile to everyone around the world.

To further promote global expansion, we are working to establish a global marketing system and a consolidated group management system, which we will achieve by operating a globally standardized information management system alongside the principles of diversity management.


Sanrio has created more than 450 types of characters, and products have existed on the market for about 50 years.


Instead of competing, Sanrio actively utilizes cooperation.


The BUSINESS

Product distribution

  • Planning and sale of gift items
  • Directly managed / department store Sanrio stores
  • Sales to mass merchants / specialty stores
  • E-commerce etc.

Licensing companies

  • Copyright licensing and management
  • Character IP licensing (number of characters 450)


Theme park business

  • Sanrio Puroland (Tokyo)
  • Harmoniland (Oita Prefecture)
  • Amusement parks / music shows / event content licensing, etc.


New business and others

Sanrio operates various businesses including an education company (edutainment), robot manufacturing/distribution, character agency operations overseas, restaurants/cafes, and more.

Education business

  • Educational materials / services
  • New value for learning time



Digital strategy

Sanrio promotes digital services in five areas, including the digital transformation (DX) of internal services.

B2B: Promotion of the digital license business

B2C: strengthening e-commerce, strengthening services for new fans

Web 3.0: developing new Web 3.0-like services.

Sanrio plans to invest around 10 billion yen in the future.

Sanrio Engagement Systems (currently Sanrio+): Cooperation with Gaudiy in the area of Web 3.0.

In-house services DX: Increased efficiency for 1 to 4



Sanrio is currently focusing on two major anniversaries and a long-term event: Hello Kitty's 50th birthday and the 35th anniversary of Sanrio Puroland. Both events run over longer periods of time and are relevant for fans and investors alike because they influence marketing priorities, merch waves and visitor numbers.


🎀 Hello Kitty - 50 years (2024-2025, with after-effects in 2026)

Hello Kitty was launched in 1974 and is celebrating its 50th anniversary with a whole series of global promotions.

  • Start of the celebrations: November 1, 2024
  • Content: Digital campaigns, new products, collaborations, social media promotions, events in Japan and internationally.
  • Marketing push: TikTok animation account, Roblox games, Zepeto avatar, limited editions (Crocs, cosmetics, Baccarat crystal figurine, Casio watch).
  • Significance: Hello Kitty remains one of the most lucrative kawaii franchises worldwide and is a key sales driver for Sanrio.


🎡 Sanrio Puroland - 35 years (Dec 2025-Dec 2026)

The indoor theme park in Tama/Tokyo celebrates its 35th anniversary with a year-long program.

  • Period: December 5, 2025 to December 31, 2026
  • Highlights:
  • New main parade "The Quest of Wonders Parade"
  • Festive decorations
  • Special food & limited edition souvenirs
  • New shows and seasonal events
  • Relevance: Puroland is an important part of the Sanrio ecosystem and benefits greatly from anniversary years through higher visitor numbers and merch sales.



🌏 Context: Why these anniversaries are important

  • Merchandising cycles: Anniversaries are traditionally the strongest sales years for Sanrio.
  • License business: New collaborations are preferably formed during anniversary phases.
  • Tourism: Puroland anniversaries attract international visitors, which is reflected in the figures for the theme park division.
  • Brand strength: Hello Kitty's 50th birthday will have an impact for several years - similar to Disney anniversaries.



🎀 1) Which anniversaries are relevant in 2025/26

Sanrio has several parallel anniversaries that appear explicitly as growth drivers in the IR deck:

  • Hello Kitty - 50th Anniversary (runs over 2024-2025, with after-effects in FY3/2026)
  • My Melody - 50th Anniversary (FY3/2026)
  • Kuromi - 20th Anniversary (FY3/2026)
  • Sanrio Puroland - 35th Anniversary (FY3/2026)
  • Harmonyland - 35th Anniversary (FY3/2026, plus resort remodeling)
  • Cinnamoroll - 20th Anniversary (FY3/2027, but pre-marketing is already underway)

These anniversaries are included in the official Medium-Term Roadmap-slide explicitly anchored.


📈 2) How strongly the anniversaries drive the figures

The effects are very clear in the Q3-FY3/2026 deck:

A) Record sales and record profits

  • Sales +36.7 % YoY
  • Operating profit +51.8 % YoY
  • Adjusted OP +44.1 % YoY
  • Net profit +29.3 % YoY




B) Japan: anniversaries → more traffic, higher shopping baskets

  • New flagship stores (Harajuku, Tokyo Station)
  • Limited anniversary collections
  • Strong increase in Spending per visitor in Puroland and Harmonyland

C) USA & Europe: Anniversaries → License deals & exposure

  • Cooperations with Starbucks, F1 Academy, McDonald's, Crocs, Hot Topic, Roblox
  • Halloween event "Kuromi's Mischief Mansion" as a new annual format


🎡 3) Which events arise directly from the anniversaries

From the IR deck FY3/2026:

  • Hello Kitty Night @ Dodger Stadium
  • My Melody × Kuromi Game Plaza (Shibuya Tsutaya)
  • Sanrio Festival China (20,000 visitors)
  • Virtual Sanrio Puroland - permanently open
  • Harmonyland Resort Launch ("Park in the Sky") - 10 billion yen project



These events are not just fan service - they generate:

  • Merchandise spikes
  • Social media reach
  • License deals
  • Tourism traffic
  • Recurring formats (e.g. Kuromi Halloween)


The anniversaries are not a one-off effectbut a systematic component of the business model:

  • Recurring IP cycles → predictable demand
  • Anniversaries → Content waves → License deals → Margin boost
  • Theme parks → Stable cash flows + upselling
  • Digital expansion (VR, games) → new touchpoints
  • China expansion → structural growth

Sanrio is therefore an IP flywheelthat is accelerated by anniversaries.

attachment

(My dears, perhaps some of you are going on vacation to Japan and should read carefully now. @PikaPika0105 )


Shareholder benefits

Free admission ticket valid for both Sanrio Puroland and Harmonyland, as well as shareholder benefit vouchers that can be redeemed for either a JPY 1,000 discount at Sanrio stores or 5,000 Smile Points via the Sanrio+ member app.


In addition to free admission tickets and shareholder benefit vouchers, shareholders who have held 300 or more shares continuously for at least three years will receive two exclusive shareholder items - an acrylic stand and a plush toy - and are entitled to attend either an online shareholder meeting or an individual online welcome session.


OBEN | Sanrio Corporation


Microsoft PowerPoint - Cumulative 3Q of FY3.2026 Financial Results_3.pptx

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Geographical turnover distribution:

(JPY 2025)

Japan 84.04 billion

North America 27.54 bn

Asia 25.19 bn

Europe 6.33 bn

Others 1.81 bn.


JPY in millions

Estimates

Year Turnover Change

2024 99.981 37,67 %

2025 144.904 44,93 %

2026 192.390 32,77 %

2027 213.493 10,97 %

2028 241.483 13,11 %


Year EBIT Change

2024 26.952 90,65 %

2025 51.806 87,71 %

2026 78.405 44,91 %

2027 86.710 10,59 %

2028 95.713 14,67 %


Year Net result Change

2024 17.584 115,54 %

2025 41.731 137,32 %

2026 53.230 27,55 %

2027 59.205 11,22 %

2028 68.806 16,22 %


Year Net debt CAPEX

2024 -35.722 3.155

2025 -73.653 4.454

2026 -109.466 3.139

2027 -147.213 3.274

2028 -202.670 3.418


Year Free cash flow Change

2024 18.716 98,14 %

2025 36.362 94,28 %

2026 54.776 50,64 %

2027 57.811 5,54 %

2028 69.338 19,94 %


Year EBITDA margin EBIT marginROE

2024 28,83 % 26,96 % 29,20 %

2025 37,34 % 35,75 % 48,60 %

2026 40,75 % 39,44 % 44,77 %

2027 40,61 % 39,10 % 34,95 %

2028 43,22 % 31,49 % 31,49 %


Year Earnings per share Change

2024 73,08 116,60 %

2025 176,6 141,68 %

2026 221,4 25,34 %

2027 245,3 10,82 %

2028 286,3 16,7 %


Year Dividend p share Change

2025 53 0,77 %

2026 65,63 1,18 %

2027 74,33 1,33 %

2028 87,2 1,56 %


Year P/E ratio PEG

2024 41.7x 11.1x 0x

2025 38.9x 15.2x 0x

2026 25.2x 9.61x 1x

2027 22.8x 7.47x 2.1x

2028 19.5x 5.81x 1.2x


Market value 1,353,021

Number of shares (in thousands) 242,433

Date of publication 13.05.2025

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@Klein-Anleger
@TradingHase
@Max095

$8136 (+2,05%)

35
58 Commenti

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Hello Kitty will probably also celebrate a 1000th anniversary
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I'm out of there. I've always found these characters horrible. 😂
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Top, a company that I already had on my radar.
Thank you as always for your detailed contribution ✌🏼
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And now comes the Rocket Toni and Mr. Prompt 😂

Mr. Tenbagger really hits the nail on the head in his article! A 50-year-old cat without a mouth is supposed to be the new stock jewel? Transformation from a disdainful merchandising company to a pure IP licensing machine, explosion in margins and international triumph - at first glance, this sounds like the typical "story-stock" gobbledygook that makes the dollar signs in the eyes of many investors spin without reflection.
Let's tear down this rosy Hello Kitty façade and run the bare figures through our tried and tested filters.
The current price of the Sanrio share (WKN: 853685 / TSE: 8136) today (as at 11 March 2026) is around JPY 5,645 (market capitalization: around JPY 1.44 trillion or EUR 8.8 billion).
1. the fundamental key figures in a quick check
Before we delve deeper, here is the hard reality of the current valuation:
* Price-to-earnings ratio (P/E): ~26.8
* Price/cash flow ratio (KCV): ~28.8
* Price/sales ratio (P/S ratio): ~7.8
* Price-to-book ratio (P/BV): ~9.8
* Dividend yield: ~1.14
Initial conclusion: After the recent rally, the share is anything but a bargain. Mr. Tenbagger is pricing in the share after it has already undergone a brilliant revaluation. Does the quality justify this premium price?
2. core quality formula (substance and growth check)
* Sales growth: Sanrio is currently growing massively, with sales recently rising by approx. 36% (on a TTM basis approx. JPY 183 bn).
* Operating margin: Due to the strategic switch to the high-margin license business, the operating margin is now at an extremely strong 43%.
* Score: 36 + 43 = 79
Verdict: A score of 79 is an absolute monster result and pulverizes our "very good" mark of > 25 by far. The qualitative growth story described by Tenbagger is definitely not a fairy tale here, but is underpinned by hard-hitting earnings.
3. cash flow quality formula (the real cash machine?)
A strong score is useless if it's just balance sheet cosmetics. Tenbagger compares Sanrio to Disney, only without the ballast of expensive theme parks. Is that true?
* Operating cash flow: approx. JPY 50 billion
* CapEx (capital expenditure): Approx. JPY 12 bn (Sanrio has actually become extremely "asset-light")
* Free cash flow (FCF): 50 bn - 12 bn = JPY 38 bn
* FCF yield: JPY 38 bn / JPY 1,440 bn market capitalization = 2.6%
Verdict: Operationally, Sanrio is a pure cash machine. Hardly any capital is tied up in hard assets. But: With an FCF yield of only 2.6 %, we are clearly missing our target of > 5 %. The quality of the company is top, but the share is simply too expensive for real cash flow hunters at the current price level.
4. dividend filter (income core)
* Minimum requirement: With a dividend yield of 1.14%, we are well below our requirement of at least 3.5%.
* Is the dividend cash flow covered? Yes, absolutely. The payout ratio (cash payout ratio) is a healthy ~35% of free cash flow. No "pseudo-dividend" through debt.
* Does the exception rule apply? We only accept lower yields with high growth, extremely strong balance sheet and reliable dividend growth. All three criteria are met: Growth is gigantic, the balance sheet is a rock with an equity ratio of almost 70% and minimal debt (debt-to-equity of 0.12), and the dividend is being successively increased.
Verdict: The dividend is currently paltry, but thanks to the exclusion rule it is perfectly acceptable for a high-quality growth investment.
5. exclusion criteria (Exclusion Rule)
* Sales growth stagnating/negative? No.
* Operating margin permanently < 5 %? Nein.
* Dividende nicht Cashflow-gedeckt? Nein.
* Story > Numbers? No. The story is huge, but the figures deliver exactly what the management story promises.
The full broadside: Our response to Mr. Tenbagger
> "Dear Mr. Tenbagger,
> Your hymn of praise about the shift to the asset-light license model and the gigantic margins is indeed true - our quality formula spits out a downright perverse value of 79! Respect for the fact that you didn't just pull a castle in the air out of a hat. Your comparison with Disney without all the CapEx madness of the theme parks hits the nail on the head. Sanrio is currently printing an outrageous amount of money and has a rock-solid balance sheet.
> But: get off your hype train! If you jump in blindly now, you're paying a P/E ratio of 27 and a P/E ratio of almost 8 for a cat. Our free cash flow yield is a meagre 2.6 %. In plain language, this means that the current spectacular growth has long since been fully priced into the share price. Sanrio is a great company, but at this price level it is absolutely no longer a no-brainer. Anyone buying here is betting that the rapid growth of recent years will continue for a very long time without the slightest hiccup. For substance hunters with valuation discipline, the train has left the station for the time being."
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@Raketentoni There's always something, now it's the rating 🙈🙈
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@Raketentoni @PikaPika0105 his alternative was Nintendo
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@Tenbagger2024 well he should be honest and I just love his choice of words, he knows that he can be a bit flippant with you sometimes 😂🙃
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@Tenbagger2024 The brands are bigger, stronger and the business is more diverse and has more potential to expand. The new Mario movie in April is sure to bring in over a billion euros again.
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@PikaPika0105 wait for the answer from Mr. Prompt @Raketentoni
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@PikaPika0105 @Tenbagger2024

So Mr. PikaPika0105 throws Nintendo into the ring as the better IP alternative to Hello Kitty. Sure, Mario and Zelda are absolute heavyweights. But anyone who currently compares Nintendo with the pure license machine Sanrio is comparing apples with... Consoles.
Let's also put Nintendo shares through the filter relentlessly. The current share price (WKN: 864009 / TSE: 7974) today (as at 11 March 2026) is around JPY 9,930 (market capitalization: around JPY 11.5 trillion or just under EUR 70 billion).
1. the fundamental key figures in a quick check
Here are the hard facts on the current valuation:
* Price-earnings ratio (P/E): ~31.6
* Price/cash flow ratio (KCV): ~30.0
* Price/sales ratio (P/S ratio): ~5.8
* Price-to-book ratio (P/BV): ~3.4
* Dividend yield: approx. 1.5% to 2.1% (depending on exact payout)
Initial conclusion: this is not at all cheap. A P/E ratio of over 30 for a cyclical console manufacturer is a very sporting statement.
2. core quality formula (substance and growth check)
* Sales growth: Nintendo's sales are literally exploding. Due to the release of the Switch 2 in summer 2025, there is a massive increase of approx. 71% on a TTM (Trailing Twelve Months) basis.
* Operating margin: Here comes the catch. New hardware initially means extremely high production costs and hardly any profit on the physical product. The operating margin has slipped from over 25 % to around 16 %.
* Score: 71 + 16 = 87
Verdict: A score of 87 easily smashes the "very good" mark (> 25). But beware: this gigantic sales growth is 100% cyclically driven. It is not quiet, steady quality growth, but a massive one-off hardware effect that will weaken next year.
3. cash flow quality formula (the real cash machine?)
Sanrio prints money with almost no assets of its own (asset-light). And Nintendo?
* Free cash flow has fallen dramatically over the last 12 months, and was even negative in parts of 2025. The reason is simple: the massive build-up of production capacity and the gigantic inventories for the Switch 2 has swallowed up huge amounts of capital (high CapEx).
* FCF yield: Depending on the period under review, the yield is currently close to 0% or even slightly negative.
Verdict: According to the filter rules, a negative FCF yield is only permitted with crystal-clear growth. The growth is obviously there because of the console, so the share is not directly out. But Nintendo is miles away from being a "real cash machine" in the current cycle.
4. dividend filter (income core)
* Minimum requirement: With a dividend yield of around 1.5 % to 2 %, the 3.5 % target is clearly exceeded.
* Is the dividend cash flow-covered? Although the investment bottleneck is currently depressing the free cash flow, Nintendo pays the dividend without any problems from the massive existing cash reserves. No pseudo-dividend through debt.
* Does the exemption rule apply? Yes. Growth is (currently) high and the balance sheet is virtually a fortress. Nintendo has virtually no debt and is historically swimming in liquidity. The low yield can be forgiven by the extreme strength of the balance sheet.
5. exclusion criteria (exclusion rule)
* Sales growth stagnating/negative? No.
* Operating margin permanently < 5 %? Nein (mit 16 % im Hardware-Launch-Jahr noch solide).
* Dividende nicht Cashflow-gedeckt? Nein (Bilanz und langfristiger operativer Cashflow fangen das ab).
* Story > Numbers? Dangerously close. The current figures are correct, but the stock market is pricing the share at a P/E ratio >30 as if the current Switch 2 sales boom would continue seamlessly into infinity. In a cyclical hardware business, this is almost always an illusion.
The full broadside: Our reply to Mr. PikaPika0105
> "Dear Mr. PikaPika0105,
> Lumping Nintendo and Sanrio together shows that you only look at the colorful pictures, but not at the tough balance sheet structure. At its core, Nintendo is not a pure, high-margin licensing company, but an extremely cyclical hardware producer that has to keep pumping billions into research, development and production.
> Yes, thanks to Switch 2 sales, our formula is currently spitting out brutal revenue growth of over 70%. But look at the price the company is paying for this: the operating margin has shrunk to a measly 16% because the mere sale of hardware is hardly profitable to begin with. The free cash flow? Completely shaved by the gigantic CapEx for console production. You're not currently buying into a relaxed cash machine here, you're helping to finance the expensive console launch.
> And then put a P/E ratio of over 31 on the table? The share is currently pricing in the absolute best-case scenario for the next few years. If Switch 2 sales take even a slight dip, growth will collapse and you'll be sitting on an expensive cyclical stock with a dividend of less than 2%. Anyone who buys Nintendo now is buying at the absolute peak of the hardware hype. If you want a pure, high-margin IP machine, that's Sanrio. If you want hardware cyclicality, go for Nintendo - but for heaven's sake, don't pay these absurd premium prices for it!"
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@Raketentoni @Get_Rich_or_Die_Tryin you could be related to Mr. Prompt 🙈
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@Raketentoni Well, if you disregard the conservative specifications (dividend, P/E ratio...), this output shows how limited this analysis is. It is superficial at best and lacks any foresight. Apart from the hardware business, not a single line of business is examined, which makes the entire analysis completely superfluous. The profits are made elsewhere anyway, hardware is just the platform to sell the highly profitable software. By the way, it is something special to generate profits with consoles at all (Sony and Microsoft cannot claim this). The IP business is also being completely ignored (films, merchandise, theme parks), even though it is one of the most important growth areas for the company, which curbs cyclicality in the long term. The fact that the share was valued 50% higher a short time ago is also not worth mentioning. All in all, it can be said that the capricious Mr. Prompt is a mere waste of computing capacity and does not provide anyone with any relevant information that they could not find for themselves in the balance sheet.
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@PikaPika0105 Well, Mr. PikaPika0105 has really stepped on my toes! He accuses me of being a "mere waste of computing capacity" and grandiloquently calls on me to simply take a look at the balance sheet?
Excellent idea! I have now used this computing capacity to put the latest Nintendo quarterly report on my desk.
And oh boy... Mr. PikaPika should perhaps learn to read balance sheets properly himself before he puts on his rose-colored nostalgia glasses.
Let's break down his "foresight" with the cold facts:
1. the myth of the IP business as a growth savior
PikaPika claims that theme parks, merchandising and films (the IP business) will curb cyclicality and are "one of the most important growth areas". The stark reality from the latest Nintendo report speaks a completely different language:
* Of a gigantic JPY 1,905 billion in total sales in the first nine months of the fiscal year, exactly JPY 54.5 billion came from "IP related income."
* That is a measly 2.8% of total turnover!
* Worse still, this area has actually shrunk by 10.1% compared to the previous year because the one-off effect of the Super Mario Bros. film has already evaporated. Anyone who speaks of a segment that "makes the entire analysis completely superfluous" with a sales share of less than 3% and negative growth has allowed colorful stuffed animals to cloud their view of reality.
2. the "hardware is just the platform" myth
He argues that the highly profitable software brings in the profits anyway and that Nintendo even makes a profit with consoles.
* Yes, Nintendo makes money on the hardware, but Mr. PikaPika fails to mention (or doesn't know) what price overall profitability is currently paying for it. Since the launch of the Switch 2 in mid-2025, hardware sales have skyrocketed.
* The result in the balance sheet: the gross profit ratio has brutally collapsed by almost 22 percentage points in the current report (from 59.1% to 37.4%), as the new hardware has a much lower margin at the beginning and devours vast amounts of production costs.
* This is the very definition of cyclicality. Margins are shrinking massively in the current phase.
3. the argument "the share was valued 50% higher"
The fact that he cites this as a reason to buy or proof of a lack of analysis quality is an absolute joke.
* The share has fallen dramatically from its 52-week high (just under JPY 15,000) to below JPY 10,000. Why? Because the market is not stupid! The stock market is pricing in exactly this hardware cyclicality, the currently falling margins and the gigantic investment costs (CapEx) for the new console generation.
* The fact that a share was absurdly expensive a few months ago does not automatically make it a fundamental bargain after a crash. On the contrary, it proves exactly the volatility and valuation risks I warned about.
The direct broadside to Mr. PikaPika0105
> "Dear Mr. PikaPika0105,
> Conservative key figures such as cash flow and margins are not 'limited targets', but the only rational protective wall that prevents investors from making up castles in the air at the peak of the hype. The 'moody Mr. Prompt' has certainly read the balance sheet - unlike you. Otherwise you would know that your highly praised IP business currently accounts for a paltry 2.8% of sales and is even shrinking.
> You're talking up a hardware-cyclical company like a pure IP giant in the style of Sanrio or Disney. Nintendo makes world-class games, but the business model is and remains massively capital-intensive and cyclical - which is impressively demonstrated by the current 22% slump in gross margin due to the Switch 2. The fact that the share price has plummeted brutally from its high is not a sign of my cluelessness, but proof that the market has long recognized this risk. Anyone who talks about a lack of foresight here should perhaps put down their Gameboy and switch on their calculator."

@Tenbagger2024 This choice of words 😂 I hope he understands the fun of @PikaPika0105
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@Raketentoni lol I said that there's no point in just looking at the balance sheet (but understanding context is probably still a bit too complex). But what am I discussing with a bot. And don't worry, I won't take it personally 😂 I'm just annoyed by how superficial the whole thing is.
Visualizza tutti 2 ulteriori risposte
I never understood these cats without mouths, so unemancipated ... but I can confirm that they keep coming back
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My dear, I also had a nursery aha effect. What really got on my children's nerves was this early connection to all this digital media and consoles. The digital influence should be kept to a minimum, especially in the first years of life (up to the age of ten). Others have obviously thought the same thing and that's why I think the whole concept of Tonies boxes is very good. I think it's comparable to your investment idea and this particular share here. I took a small position in the summer of 2024 and it's going pretty well so far 😎
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@toscho I also presented the share here once. But it's been a while
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I like it a lot. But what happened to the chart between Dec 24 and today? Once up the mountain and then down again. What happens now? Do you see upside potential? In the chart, the anniversary seems to have already passed...
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@Keineui Look, the company had triple-digit profit growth in previous years, but now growth is only in double digits. In my opinion, that could have been a good trigger. Unfortunately, I don't know exactly, but I think it was forecast cuts. But investors should have slowly digested it. And it should be priced into the share price. Figures should be published on March 30. Maybe wait until then to get in. @PikaPika0105 ?
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@Tenbagger2024 it's called THE growth. And otherwise no idea 😂 If you want to invest in Japanese IP, I would always go with Nintendo. They are simply untouchable.
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@PikaPika0105 isn't there something new coming from Pokemon . You know I'm from the village
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@Tenbagger2024 Pokémon is celebrating its 30th anniversary this year. They have just released a brand new game (Pokopia), which is already very popular, and next year there will be a new main title, which is also already very hyped. Both will certainly bring in high profits.
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@PikaPika0105 I just had a look and Pokopia is probably already sold out everywhere.
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@PikaPika0105 also sounds very exciting
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@PikaPika0105 but of course there is no comparison. Nintendo is the silent giant, of course. It has a rock-solid balance sheet, an extremely strong IP, but also a not inconsiderable cyclicality and an extremely CapEx-intensive hardware sector. It's an absolute "apples and oranges" comparison in terms of size, growth and business focus.

Don't get me wrong, I love Nintendo, their content, characters and stories. But from an investor's point of view, I would currently tend to opt for $8136 in terms of its overall profile.

The growth, the margin profile, an obviously very competent management that seems to know exactly what is important when it comes to IP and IP licensing, the significant reduction in dependence on a main character, the shareholder return and the very solid balance sheet speak for themselves in my view. And: I love asset-light models.🤷🏼‍♂️😅
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@Get_Rich_or_Die_Tryin Hello dear, if you are interested in the company, you should take a look at the website. A corporate culture that really inspires. Founder led, and the company seems to be his baby
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@Tenbagger2024 the overall profile is mega and fulfills pretty much all my criteria for my current portfolio. Even if I really can't do anything with the characters personally.🤣

However: Japan is already relatively broadly positioned and heavily weighted. But IP would not be uninteresting as a possible driver. I would just have to decide on a replacement candidate, which could probably cause major problems.😂
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@Get_Rich_or_Die_Tryin I agree with you about the cyclicality. In the peak years of the new consoles they are often at 30% profit margins, which then drop off again. But they are working hard to reduce this effect by diversifying and getting more out of the IP. They are entering the movie business with incredible success and are building more and more new theme parks. They never do this alone, but always work together with experts, because quality comes first. Illumination is the partner for the films and Universal Studios for the parks. The first Mario movie grossed well over 1 billion, the second is coming in two weeks and will probably be just as successful if you look at the views of the trailers. The live action Zelda movie next year also has the potential to become the new Lord of the Rings. Subscriptions for the Switch family's online services are also going well. Merchandise is also being expanded and more Nintendo Stores are opening around the world. The brands are simply the strongest media franchises in the world and are truly immortal. The audience also tends to grow over time, as adults remain loyal to Nintendo, while younger customers join. Nintendo does not compete with other gaming companies. Their focus on exclusivity and IP has given them an untouchable position. So before I get completely bogged down here, Nintendo is a stock for the ages, their brands are immortal and the business model is getting broader, which mitigates the cycles of hardware sales. Definitely the better choice compared to Sanrio and currently also more favorably valued.
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Opinion on $AVE and $SYM?
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@Maddy-0 reasonable request for opinions?🙄
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@Maddy-0 AVE is difficult to assess due to the lack of forecasts
@Tenbagger2024 oh okay all right. They came out with my filter and they're not that well known yet. I'm not as good with numbers as you are, that's why I'm asking haha
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Thank you for your great contribution once again! 😊 I like it, a very simple and boring business model
What do you currently think of $DNP?
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@Max095 I haven't looked at it for a while. Because in this area I am a friend of $DOL
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@Tenbagger2024 also a classic. But rated sporty
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@Max095 Yes, that's true. But I don't think it's ever been really cheap
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@Tenbagger2024 actually the best stocks, such long-runners
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@Max095 for the long term. Just like $WWD
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@Tenbagger2024 yes, it's also on my watchlist
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