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$U (-3,29聽%) | Unity Q3 Earnings Highlights:


馃敼 Revenue: $446.5M (Est. $428.2M) 馃煝

馃敼 EPS: -$0.31 (Est. -$0.39) 馃煝

馃敻 Appointed new CFO


Raised FY24 Guidance:

馃敼 Revenue for Strategic Portfolio: $1.703B-$1.708B (previously $1.680B-$1.690B)

馃敼 Adjusted EBITDA: $363M-$368M (previously $340M-$350M)


Outlook for Q4 2024:

馃敼 Revenue for Strategic Portfolio: $422M-$427M

馃敼 Adjusted EBITDA: $79M-$84M


Segment Revenue:

馃敼 Create Solutions: $132M; UP +5% YoY

馃敼 Grow Solutions: $298M; DOWN -5% YoY

馃敼 Non-Strategic Portfolio: $17M; DOWN -84% YoY


Other Key Metrics:

馃敼 Gross Booking Value (GBV): $20.1B; UP +10% YoY

馃敼 Adjusted EBITDA: $92M (Est. $75-80M); UP +22% YoY

馃敼 Active Listings: Over 8M


Product Updates:

馃敻 Launched Unity 6, the latest, most stable version, with end-to-end multiplayer workflows, improved mobile web targeting, and enhanced graphics capabilities.

馃敻 Transitioned from Runtime Fee to a subscription model with new pricing changes effective January 2025.


Strategic Developments:

馃敻 Appointed new CFO, Jarrod Yahes, beginning January 1, 2025.

馃敻 Expanded customer base outside of gaming, with partnerships like KLM (VR pilot training) and Deutsche Bahn (AR customer guidance and VR staff training).


Business Highlights:

馃敻 Significant progress on data infrastructure for advertising, enabling better transparency and user engagement insights.

馃敻 Positive trends in subscription renewals and Unity 6 adoption following pricing adjustments.


CEO鈥檚 Commentary:

馃敻 "Unity鈥檚 mission to support the full lifecycle of game development and interactive experiences positions us for long-term growth, supported by stable subscription growth and the adoption of Unity 6."

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